

Our desire and yearning for the infinity of the stars.Outer Space is totally awesome.

Our determination, and our will to keep reaching a little higher. To judge KSP is to judge the human nature, our spirit and curiosity.

If Kerbal space program does nothing else, it does that perfectly: Encourage you to keep going. It's lighthearted tone will never get you down: The game is encouraging every step of the way, and your motivation carries that idea through: "You can make it, it can be done." Failure may be inevitable, but success is closer than you think. It's brilliant how a game so simple and childlike can so seamlessly speak on a human level like that. You know that you can make it, and you know that you can figure out exactly how you will.
#Tv tropes kerbal space program how to#
You learn from every mistake, you know how to change yourself to get closer to your goal. But still you rise from the ashes of your defeat. And just like a real space program, your journey is filled with tragedy and loss, daunting odds, and impossible goals. That idea of course is to be a part of a space program. It's so rare to find a game that so perfectly encapsulates a simple idea.

That idea of course is to be a It's a funny thing, a game like this. Hopefully people get inspired from this indie game that deserves a place. Finally I don't think all people will agree in my position, its not a game for everybody, its quite unique, and because of that I give it a nice score, just because its a really original game that people from all ages like. Going back to the game the Kerbals are Hilarious, the science mechanics and career mode are quite nice, even tough it could be better, and just because its released doesn't mean it can't have updates, the team is committed into make a nice game. I can't say that this game is perfect I used to play with mods, BTW the community is awesome, speaking of science in the forums is quite nice, I also got to say that I love science, that's why I am studying a career related with it. I must have spent at least 1000 hours in this game just doing stuff that I knew it could work, when you see this potential of time you realize this game its really what I would call a sandbox, doing things because you want. And I kept playing until new updates came and I saw how the game changed and just new ideas came into my head. One of my favorite games, astrodynamics FTW, not only that but also explosions! When I got the game in 2012, The first thing I did was to One of my favorite games, astrodynamics FTW, not only that but also explosions! When I got the game in 2012, The first thing I did was to crash my rocket into the ground (Not intentionally), later of course was to get a rocket to land into the mun, it took me 1 week trying to not crash into the mun, Later I didn't know what to do, and I would quit playing, but later an idea came into my head that I would love to try it out, and most of the time it didn't work, but that didn't stop me cause I just knew it could be done. On the other hand, it doesn't have a campaign, even in career mode you don't get goals forced on you other than "don't go broke." … Expand I'm among those that have played this game for thousands of hours, and I can still find interesting things to do. If you've ever had any interest in planning or flying semi-realistic space missions, you should try this game. It doesn't require a lot of math or science to start, but you will learn orbital mechanics and such along the way. The game's not perfect, it has a few WTH level bugs in the 1.0 release, and while the simulation is far more accurate than you'd expect from a game, there are some corners that got cut, such as life support, in the interest of keeping the game fun for more normal people. This is the game I've wanted ever since I told my mom to write NASA a dirty letter for not inviting me along for the first trip to the moon (I This is the game I've wanted ever since I told my mom to write NASA a dirty letter for not inviting me along for the first trip to the moon (I was four at the time).
